Overview

Tripwire Interactive is looking for an Experienced Technical Director to come join our team. As an independent studio and publisher, Tripwire develops the games that we want, on our own schedule. Tripwire provides a professional yet non-corporate environment where every team member’s input and collaboration matters. Based in Roswell, GA just north of Atlanta, Tripwire is in the perfect area for those that enjoy sunny weather and a relatively low cost of living.

As a Technical Director you will have the opportunity to work with the team that has already created some of the most popular multiplayer shooters in the world. Do you have the skills, experience and ability we’re looking for? If you do, apply now and help us take our games to the next level!

Responsibilities:

Develop technical constraints and specifications to ensure target performance on each platform is achieved and work with each department continually to ensure those targets are reached.
Support project teams day to day, helping to identify technical risks and issues and provide solutions
Identify internal and external dependencies and manage necessary outside support
Maintain communications with all team members, team leads and executive management, internally and externally
Keep up to date with industry related technical developments and feed that knowledge back to the leadership team and throughout the company.
Suggest and lead process improvement initiatives
Oversee the technical design documentation process
Oversee the hiring of programmers including participating in resume reviews, technical screens, and active recruiting.
Oversee the creation of a streamlined and effective build creation process
Evaluate and Recommend new technologies and middleware to support the needs of the studio and its projects.
Understand and articulate the trade-offs between technical & design choices, and solve for the best player experience
Work with production staff and other leads to establish engineering tasks and subsequent schedule requirements across multiple disciplines of programming and technology
A strong leader, mentor, and coach, with excellent communication skills
Provide critical analysis of technology and development practices with the goal of improving game quality, team efficiency, and fostering a positive work environment

Qualifications:

Bachelor of Science in Computer Science, Information Systems, Electronics, or other software engineering related qualification
5+ years of applicable games industry experience
Mastery of C++ in a game development environment and experience with several other languages
Extensive knowledge in a broad range of software engineering areas with a mastery in at least one area (AI, graphics, networking, physics, etc).
Must have management and project planning experience at least at the Lead Programmer level or above for at least 1 shipped title
Strong communication skills
Shipped at least one title from beginning to end as Technical Director
Unreal Engine 4 experience

Preference to applicants with:

7+ years industry experience
Masters degree in Computer Science or applicable field
Multiplayer game development experience

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About Tripwire Interactive

Gamers want games that grab their attention and will keep them coming back for more. Tripwire has been producing those types of games since the first Red Orchestra mod that won the "Make Something Unreal" competition in 2004. Since then Tripwire has won numerous Multiplayer and FPS Game of the Year awards from top editorial sites—and millions have played a Red Orchestra or Killing Floor game, with an average play time of over 40 hours, per player, per game!

Since it first launched for PC in 2009, Killing Floor has sold over five million units worldwide. Tripwire has published select 3rd-party titles (The Ball, Zeno Clash, Dwarfs?!), supported each title with free extra content and taken their brand of winning gaming to console, to continuously expand that base. Tripwire will continue to offer new and exciting gaming experiences both to their millions of fans and to new gamers alike—including Killing Floor 2 for PC, PlayStation®4, PlayStation®4 Pro, Xbox One, and Xbox One X, Rising Storm 2: Vietnam for PC, Killing Floor: Incursion for Oculus Touch and HTC VIVE in 2017—along with PlayStation®VR and Windows Mixed Reality in 2018.

In addition to developing their own games Tripwire announced a new publishing division at E3 2018 designed to help other independent studios bring their games to market through a truly collaborative publishing model. Road Redemption by EQ Games and Pixel Dash Studios for PC, PlayStation®4, PlayStation®4 Pro, Xbox One, Xbox One X, and Nintendo Switch will be the first game to come from the new publishing arm in Fall 2018 and Maneater for PC will be coming in 2019. Tripwire also recently announced a partnership with Digital Lode to bring Espire 1: VR Operative to VR platforms in 2019. To find out why millions of gamers spend so much time playing Tripwire games and getting involved with Tripwire's special events for existing games, visit the website at www.tripwireinteractive.com for all the latest news direct from the studio.