Overview

-Remote

-3-6 month contract

-Previous professional experience with C++ and working with low level 3D rendering pipelines required

-Strong computer science fundamentals required.

-Multiplayer and networking experience preferred but not required

-Compensation 85-125hr and revenue splits available depending on experience

We’re looking for a talented game developer with strong C++ skills and 3D graphics engine development experience to work remote with us on contract for two games: First is a remaster of “Eden – World Builder” for iOS. It has a custom built high performance voxel engine that was originally created for the very first iOS devices and we are now updating it to embrace the better hardware of new devices.

The second is a dancing game in Unreal 4 engine. Your expertise is needed to make the best use of the built in features of Unreal for great character animation. And ideas for custom shaders and source modifications to take it to another level.

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About Kingly Games

Indie Studio founded with the release of Eden - World Builder in 2010 the first high performance voxel engine for mobile, we are ramping up development for two releases.